﻿using System.Runtime.Serialization;

#pragma warning disable 0649

namespace BattleNet.D3
{
    /// <summary>
    /// 
    /// </summary>
    [DataContract]
    public class FollowerStats : BattleNetObject
    {
        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "goldFind")]
        private string _goldFind;
        /// <summary>
        /// 
        /// </summary>
        public string GoldFind
        {
            get { return this._goldFind; }
        }

        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "magicFind")]
        private string _magicFind;
        /// <summary>
        /// 
        /// </summary>
        public string MagicFind
        {
            get { return this._magicFind; }
        }

        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "experienceBonus")]
        private string _experienceBonus;
        /// <summary>
        /// 
        /// </summary>
        public string ExperienceBonus
        {
            get { return this._experienceBonus; }
        }
        
        /// <summary>
        /// 
        /// </summary>
        public FollowerStats()
        {
        }
    }
}
